Last updated: 29 May 2011
Number of cues known at time of last update: 41.
'Ball' - find and retrieve ball.
'Bang, bang' - roll onto side.
'Blitz' - leap into arms/on knees.
'Come (Here)' - return to speaker.
'Counter' - go counter-clockwise around object to place-mat (treibball cue).
'Crate' - go into crate (and lie down).
'Down' - lie down.
'Drop' - release x object in mouth.
'Find Your Sister' - find and target Jess with paw(s).
'Go By' - go clockwise around object to place-mat (treibball cue).
'Hairbrush' - retrieve hairbrush.
'Hit It' - target gym ball (treibball cue).
'Jump' - leap over agility jump (agility cue).
'Leapfrog' - leap over Jess' back (with Jess laid down).
'Leave It' - don't approach/eat/touch x object.
'Meerkat' - sit up on haunches.
'Move' - move out of speaker's way.
'Off' - get off of x object.
'Okay' - general release command.
'(Get) Out' - leave the room.
'Paw' - target offered hand with paw.
'Peekaboo' - walk between speaker's legs.
'Piggyback' - leap onto back.
'Place' - go to mat and lie down.
'Pup up!' - specifically; jump onto lap when speaker is seated.
'Release' - cue to end 'stay'.
'Ruff' - vocalise (bark, growl or "aru").
'Sit' - sit.
'Stand' - stand on all fours.
'Stay' - remain in position (until permitted to 'release').
'Target' - target end of t-stick with nose.
'Take A Bow' - bow.
'Take It' - take offered object.
'Tick Tock' - spin clockwise.
'Time Travel' - spin counterclockwise.
'Touch' - target offered hand with nose.
'Tug' - cue to grab offered item and tug it.
'Tunnel' - head through tunnel at closest end (agility cue).
'Up' - get onto x object.
'Wait' - wait for further instructions/don't take x object or go x place (yet).
'With Me' - walk at speaker's side whilst maintaining eye contact.
(Defining "known" as will perform under zero to minor distractions at a rate of at least 90 percent.)